Jumper Starman

Jumper Starman

Jumper Starman is a pixel art game with classic platform game elements.
An arcade game with several difficulties, challenging levels and dangerous enemies.
Challenge yourself, win the challenges and reach the top!

Story
On one of his discreet visits to our planet, the Jumper Starman ended up distracting himself with a satellite and fell to the earth. Now you will need to return to your spaceship as soon as possible so that you can survive and return to your home planet.

Gameplay
Jump through six different environments defending yourself from enemies of all kinds.
Beat the time, use your flotation skills wisely, lift the rocket before its vital gas and life run out.
Features

Tips for Winning Jumper Starman

PC:
WASD or arrows to move
Space to jump and float

Mobile:
Touch

Unique Game Elements

Single Player
Pixel Art Environments
Fast-paced Precision Platform
Race Against Time
Local Score and Ranking
4 Difficulties

How can the game be described using tags?

Defining tags for this game are 2d, hardcore, jumping, platformer.

Does the game contain cruel elements?

Yes, Jumper Starman features aggressive or cruel behavior.

Who worked on the game’s development and programming?

The company responsible for the development of this game is Hermit Crab Game Studio.

Which game engine or framework powered this game?

The game utilizes a game creation suite like Construct 3.

Is the game designed to run smoothly on mobile?

Yes, Jumper Starman offers a mobile-optimized experience.

Which gender would enjoy playing this game the most?

This game targets Male & Female players specifically.

What type of game is it in terms of genre classification?

This belongs to the Adventure game category.

Who is the game most suitable for in terms of age?

The intended age audience for this game is Kids, Teens, Young Adults, Adults, Seniors.

Does the game show any blood or injuries?

Yes, blood is shown in the gameplay of Jumper Starman.

Does this game cater to children?

No, kids cannot play Jumper Starman.
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